package jy.game.components.item;


import wx.xml.simpleframework.xml.Attribute;
import wx.xml.simpleframework.xml.Root;

@Root(name = "param")
public class JyItemParam {

    @Attribute(name = "min") public int Min = -1;


    @Attribute(name = "max") public int Max = -1;


    @Attribute(name = "pool") public String Pool = "";

}